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Narrative Design for Games Presented by Andrew Greenberg

Wednesday, September 2nd, 2009

That’s right folks! September is the time for GGDA meetings! Well, just about every month is. Come join us for our first fall meeting.

GGDA Website Calendar Link
Date: September 08, 2009
Time: 6:30PM
Place: The Pub at Gameday

Narrative Design for Games Presented by Andrew Greenberg

Games and stories are ancient forms of entertainment, but the modern game industry combines them in all-new ways. Join us for an exploration of the growing role of narrative design in interactive entertainment, ways for you to become a part of it, and a look at a new myth structure rising out of today’s games.

Speaker Bio: Andrew Greenberg, best known for designing computer games and roleplaying games, co-created the “Fading Suns” roleplaying and computer games and was the original developer of White Wolf’s “Vampire: The Masquerade.” He has credits on more than 50 White Wolf products and more than 20 HDI books. He has also worked on products with other roleplaying game companies, including “Star Trek Next Generation” and “Deep Space Nine.” His computer game credits include Dracula Unleashed, Star Trek: Starfleet Academy, Emperor of the Fading Suns, Warhammer 40K: Final Liberation, Merchant Prince II, Mall Tycoon, Dungeon Lords, Railroad Tycoon Mobile and more. A fellow with the Mythic Imagination Institute, he regularly writes about games and the game industry for publications as diverse as Prick Magazine and the Matthew Bender legal reference series. He is also the director of the Southeast Interactive Entertainment and Games Expo (SIEGE).

Help UGA Get a Booth at SIEGE!

Wednesday, August 19th, 2009

You all know budgets SUCK this year at UGA. But, we have a chance to get UGA a free booth at SIEGE. If you are planning to go to SIEGE, make sure you put “Athens”, “UGA”, or “University of Georgia” as your “Company”. If you have a company you are affiliated with, put: “Company Name, Athens.”

It is my plan to showcase local game development work. That includes art, sound, engineering, design, etc. That means that the UGA booth will be a chance to demonstrate local talent in addition to what UGA is trying to build relating to games.

If we can get just 20 people to register with the above information, we get a free booth! Please reply to the forum thread if you register this way, so I can pester the SIEGE people once I believe we have enough registrants to warrant this.

Student Registration:
$45.00
or
GGDA Membership + SIEGE Registration:
$35.00 + $15.00

Thanks for your help.

Next Meeting 02/10/2009 @ 6PM @ UGA NMI

Monday, February 9th, 2009

Hey everyone. We’re having our first post-GGJ meeting! I’d like for us to talk about what the next steps for Ursula and Olly are. The meeting will take place in Room 412 of the Grady College of Journalism and Mass Com. This is the New Media Institute Lab/Meeting room (you GGJers know it well). See you there!

Last Change to Register for GGJ Meeting!

Monday, January 26th, 2009

The next Athens Chapter GGDA Meeting will be 01/27/2009 at The Pub at Gameday at 6PM. For those that have not yet attended a meeting, The Pub at Gameday is located at: 251 West Clayton St, Athens, GA 30601.

The primary goal is to ensure that any late-comers interesting in the GGJ can get registered and into the loop. Any engineers interested in talking about engine stuff, I would like to do that this meeting as well. We can also do any last minute brainstorming we like. If you feel like you are ready to go and happy to show up at 4PM on Friday 01/30, then don’t feel like you have to be at this meeting. Of course you can have a beer with everyone that does show up.