July Meeting Tonight! Unity 3D and You
GGDA Event URL
Date: July 14, 2009
Time: 6:30PM
Place: The Pub at Gameday
This meeting of the Athens GGDA Chapter will focus on the upcoming Summer Game Jam. The Summer Game Jam is standardizing on the use of the Unity 3D game engine and several Athens game developers will be demonstrating how games can be quickly and easily prototyped using this engine. The presentation and subsequent discussion will focus on three primary areas:
- Art and Unity 3D – This section of the presentation will be lead by Jared Jackson the art lead on an upcoming game project using Unity 3D and funded by the NIH. He will talk about the Unity Art Asset Pipeline.
- Engineering and Unity 3D - B.J. Wimpey, a computer science graduate student at UGA has served as the engineering lead for the project mentioned above. He will demonstrate how Java Script and C# code can be incorporated into Unity 3D as well as how to create designer friendly objects in the engine.
- Design and Unity 3D - Casey O’Donnell will lead this segment of the presentation focusing on how combined with teams of artists and engineers, designers can create compelling experiences using Unity 3D.
This meeting will provide attendees with a basic understanding of how Unity 3D functions as a game development platform and how to create 2D and 3D projects using the engine. This meeting will provide technical background for those people hoping to participate in the Summer Game Jam or simply interested in the Unity 3D engine.
Tags: 2009, Athens, Chapter Meeting, GGDA, IGDA
Hello. do you know if this session was recorded?
The session itself was not recorded, but I’ll be posting a bit of a redux and a ZIP of what was demo-ed. If someone wanted to record sessions in the future, I think that would be a great chapter resource.